Rodrigo Oliveira de Oliveira
Current occupations:
Professor in undergraduate courses: Design, Advertising and Audiovisual Production; and specialization courses at Unochapecó (Cinema and Audiovisual Realization, Communication and Digital Marketing).
Game Designer at Aquiris Game Studio, working on the following projects: Horizon Chase Turbo (PC, Playstation 4, Xbox One, Nintendo Switch) and Horizon Chase World Tour (Mobile, Android iOS).
PhD student in Communication at POSCOM at UFSM (beginning in 2019). Developing thesis on gamer culture and social classes.
Previous experiences:
Coordinator of the Design course (Games, Product and Graphics) at Unochapecó between 2015 and 2018.
Coordinator of the Higher Course in Technology in Digital Games (Feb / 2016 to Jan / 2018).
Pro tempore coordinator of the Audiovisual Production Course (Jul / 2017 to Sep / 2017).
Effective teacher at the School of Communication of Unochapecó working in several courses and disciplines.
Senior Game Designer and Content Manager at Vostu.com. Creation of content and functionalities for games, Presentation of proposals for new products, conducting and managing market research, usability tests and prototypes.
Creative coordinator at GSI Online. Direction to create hundreds of educational games and interactive learning objects for e-learning. Related tasks: animation, programming, implementation and application of projects.
Founding partner of imgnationstudios.com.br. Customer service, textual and graphic creation, project management related to advertising and editorial illustration, web design, visual identity, interactive animations, advergames, concept-art and illustrations for games.
Titles and courses
Master in Communication Sciences from the University of Vale do Rio dos Sinos (UNISINOS), CAPES scholarship holder.
Bachelor of Industrial Design - Visual Programming (UFSM).
Social Communication - Advertising and Propaganda also at UFSM (not concluded).
Areas of interest:
Creation and development of digital and non-digital games, comics, animation, motion graphics, interactive narratives, game studies, cyberculture, gamer culture, graphic design, illustration and entertainment industry, pop culture in general.
Professor dos cursos de graduação da Escola de comunicação e Criatividade da Universidade Comunitária da Região de Chapecó (Unochapecó) e Senior Game Designer na Hermit Crab (área de novos jogos).
Foi Principal Game Designer na Arvore.io, Lead Game Designer da Aquiris Game Studio (projeto Horizon Chase Turbo (PC, Playstation 4, Xbox One, Nintendo Switch) e Horizon Chase World Tour (Mobile, Android iOS)), 2020-2022.
Cursa doutorado em Comunicação pelo POSCOM/UFSM (2019-). É mestre em Ciências da Comunicação pela Unisinos (2014 - bolsista CAPES) e bacharel em Desenho Industrial - Programação Visual (UFSM/2008).
Coordenou os cursos de Design (2015-2017) e de Jogos Digitais (2016/2017) da Unochapecó.
Foi Game Designer Sênior e Gerente de Conteúdos na Vostu.com (2010-2012), coordenador de criação na GSI Online (2006-2010) e sócio-fundador da imgnationstudios.com.br (2006-2008).
As áreas de interesse profissional e de pesquisa são: Criação e desenvolvimento de jogos digitais e não digitais, narrativas interativas, game studies e cultura gamer, ilustração e quadrinhos, animação e motion graphics.
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